A game contract I did for a small, local company: 8-bit Evolution. Their company's focus is on developing and pressing games for classic game consoles (NES, SNES, Sega Genesis).
In a post-apocalyptic future, where the war-torn earth is a shadow of its former self, the dead can live on as sentient and civilized zombies. You take control of a zombie to combat other zombies and mechanized enemies in a Contra meets Mega Man X-perience (or so it is planned). My role was all over the place: character art and animation, environemental art and tilesets, logo design, illustration, and a little UI graphics.