A game made for Ludum Dare's game jam in conjunction with Nathaniel Kling. Insecticide is a freeware, local two-player game that attempts to convert real-time strategy play into board game. It is a competitive game of
action point resource management, unit-type advantage, and bug mayhem as a controlled system on PC. I was mainly the artist and key, conflicting opinion during the development of the game
it's playable in a browser or as an executable Windows platforms.